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Developing Interactive Media - TFT00045C

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  • Department: Theatre, Film, Television and Interactive Media
  • Module co-ordinator: Mr. Saad Maqbool
  • Credit value: 20 credits
  • Credit level: C
  • Academic year of delivery: 2024-25
    • See module specification for other years: 2023-24

Module summary

This module brings together the technical and critical skills developed so far, in a large guided interactive media project of your own devising. Sessions in the module cover the key stages in interactive media projects, from ideation and concept definition, through milestones such as proof of concept and prototype delivery. The module also investigates various forms of interactive media systems and their distinct considerations for designers from a project development perspective. The creative project gives you an opportunity to develop your own creative practice in interactive media, whether you are interested in making games, interactive film, digital storytelling or any other medium, through a supportive and reflective project development process.

Module will run

Occurrence Teaching period
A Semester 2 2024-25

Module aims

This module aims:

  • To develop your understanding of the concept of "interactive media"
  • To develop your understanding of system architectures and main technology components used in interactive media applications : sensor technologies, associated computational models for sensor data analysis and media control, and digital media adaptation technologies
  • To develop your understanding of main issues in human-computer interaction
  • To develop your appreciation of creative thinking through methodical approaches in interaction design methodologies

Module learning outcomes

By the end of this module, you will:

  • Be able to define, through examples and arguments, the concept of interactive media
  • Be able to create and sketch an interactive media application: i.e. concept, architecture and required technologies
  • Be able to implement a simple prototype of an interactive media application
  • Be able to provide a basic assessment of an interactive media application from the points of view of human factors as well as that of technological requirements and level of complexity
  • To develop critical appreciation skills in regards to interactive media: human factors and technology
  • To develop planning and design skills, specifically for the integration of sensor data with media adaptation
  • To develop an understanding of fundamental interactive media technologies
  • Communicate technical information effectively in written form.

Assessment

Task Length % of module mark
Essay/coursework
Interactive Media Prototype Report
N/A 100

Special assessment rules

None

Additional assessment information

Students will receive verbal feedback in seminars and practicals.

Reassessment

Task Length % of module mark
Essay/coursework
Interactive Media Prototype Report
N/A 100

Module feedback

You will receive individual oral feedback for the weekly practical lab sessions, during the lab sessions.

You will receive written feedback on the coursework assignment using a proforma identifying key requirements and marks awarded for each section of the assignment. This will be available to students in line with standard University turnaround times.

Indicative reading

Jacko, J. (Ed). (2012). Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications, Third Edition (Human Factors and Ergonomics). CRC Press.

Kumar, D. (2013). Processing: Creative Coding and Generative Art in Processing 2. Ira Greenberg, Dianna Xu.

Pannafino, J. (2012). Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Design and Digital Device Experiences, Assiduous Publishing.

Preece, J. and Rogers, Y. and Sharp, H. (2011). Interaction Design: Beyond Human - Computer Interaction.

Rockport. (2012). Interactive Design: An Introduction to the Theory and Application of User-Centred Design, Pratt and Nunes.

Springer. (2013). Sensors: An Introductory Course. Kourosh Kalantar-zadeh.



The information on this page is indicative of the module that is currently on offer. The University is constantly exploring ways to enhance and improve its degree programmes and therefore reserves the right to make variations to the content and method of delivery of modules, and to discontinue modules, if such action is reasonably considered to be necessary by the University. Where appropriate, the University will notify and consult with affected students in advance about any changes that are required in line with the University's policy on the Approval of Modifications to Existing Taught Programmes of Study.