Introduction to Media Technologies - TFT00020C

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  • Department: Theatre, Film and Television
  • Module co-ordinator: Dr. Jonathan Hook
  • Credit value: 20 credits
  • Credit level: C
  • Academic year of delivery: 2018-19

Module occurrences

Occurrence Teaching cycle
A Autumn Term 2018-19

Module aims

To provide a basic scientific foundation to facilitate understanding of concepts related to digital media systems.

To provide the mathematical and practical definitions needed to understand the representation and processing of digital media.

To provide an introduction into the practical application of digital media in the context of interactive media.

To provide an introduction to human perception of different digital media types

Module learning outcomes

Subject content

Demonstrate knowledge of different digital media types, how they are produced, represented digitally and reproduced.

Demonstrate knowledge of aesthetic and practical application of digital media production systems in the context of interactive media.

Demonstrate an understanding of how digital media are perceived by humans.

Academic and graduate skills

Demonstrate an understanding of the development of media technologies and the scientific underpinning of that development.

Demonstrate an ability to analyse and calculate specific technical requirements of digital media systems (such as sampling rates, storage requirements, etc.)

Demonstrate an ability to evaluate the technical and aesthetic quality of digital media content.

Demonstrate an ability to practically apply knowledge and understanding of digital media technologies in the context of interactive media using industry standard tools.

Assessment

Task Length % of module mark
University - closed examination
Introduction to Media Technologies
2 hours 100

Special assessment rules

None

Reassessment

Task Length % of module mark
Essay/coursework
Re-assessment: set of mini essays/long exam answers
N/A 100

Module feedback

Students will receive individual oral feedback for the weekly practical lab sessions, during the lab sessions.

Students will receive written feedback on coursework assignments using a proforma identifying key requirements and marks awarded for each section of the assignment. This will be available within six weeks of submission, except in exceptional circumstances which will be communicated to the students.

Indicative reading

High quality online material is available to support learning of module content:

https://helpx.adobe.com/creative-cloud/learn/tutorials.html

http://designmodo.com/maya-tutorials/

 

Hardcopy textbooks will also be recommended:

Adobe Photoshop CC Classroom in a Book, Adobe Creative Team, 2013.

Adobe Premiere Pro CC Classroom in a Book, Adobe Creative Team, 2013.

Adobe Audition CC Classroom in a Book, Adobe Creative Team, 2013.

Adobe After Effects CC Classroom in a Book, Adobe Creative Team, 2013.

Mastering Autodesk Maya 2014, Todd Palamar, 2013.



The information on this page is indicative of the module that is currently on offer. The University is constantly exploring ways to enhance and improve its degree programmes and therefore reserves the right to make variations to the content and method of delivery of modules, and to discontinue modules, if such action is reasonably considered to be necessary by the University. Where appropriate, the University will notify and consult with affected students in advance about any changes that are required in line with the University's policy on the Approval of Modifications to Existing Taught Programmes of Study.