This module will provide you with a deeper understanding of the design processes used in developing interactive media systems and experiences, whether this is for designing a website, a tangible interaction, virtual reality game, or interactive documentary. In lectures and practical sessions you’ll explore how to gather and analyse data from end users and stakeholders to develop nuanced understandings of problem spaces. You’ll also learn industry standard design and prototyping software and tools, while also conducting your own user research and creating designs and prototypes that draw on the findings from your data.
Occurrence | Teaching cycle |
---|---|
A | Spring Term 2022-23 |
Subject content
Academic and graduate skills
Task | Length | % of module mark |
---|---|---|
Essay/coursework Design prototype and 2250 word report |
N/A | 70 |
Oral presentation/seminar/exam Group design presentation and 2500 word group report |
N/A | 30 |
None
Task | Length | % of module mark |
---|---|---|
Essay/coursework Design prototype and 1250 word report |
N/A | 30 |
Essay/coursework Design prototype and 2250 word report |
N/A | 70 |
Students will receive individual oral feedback for the weekly practical lab sessions, during the lab sessions.
Students will receive written feedback on coursework assignments using a proforma identifying key requirements and marks awarded for sections of the assignment. This will be available within 20 working days of submission, except in exceptional circumstances which will be communicated to the students.
Indicative type of book:
Cooper, A., Reimann, R., Cronin, D. and Noessel, C., 2014. About face: The essentials of interaction design. John Wiley & Sons.
Krug, S., 2013. Don't make me think: A common sense approach to web usability. New Riders.
Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Design and Digital Device Experiences, James Pannafino, Assiduous Publishing, 2012.
Interaction Design: Beyond Human - Computer Interaction. Yvonne Rogers, Helen Sharp, Jenny Preece, Wiley, 2011.