Creative Coding I - MUS00134I

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  • Department: Music
  • Credit value: 20 credits
  • Credit level: I
  • Academic year of delivery: 2022-23
    • See module specification for other years: 2023-24

Module will run

Occurrence Teaching period
A Spring Term 2022-23

Module aims

To provide an introduction to the state of the art in audio software systems for music technology, including study of different approaches to software design, programming, and their historical context in computer music, popular music production and live electronic performance

To describe and explain digital sound synthesis and signal processing techniques – how classic audio effects and synthesis techniques actually work and what factors influence their sonic character.

To introduce control systems for music programming, for example those used in algorithmic composition.

Module learning outcomes

An understanding of the basics of digital audio synthesis and audio signal processing.

An ability to design and program bespoke software tools for performance, composition and production within computer music programming environments.

In their independent work, students should demonstrate Learning Outcomes B1-7.

Indicative assessment

Task % of module mark
Essay/coursework 30.0
Essay/coursework 40.0
Essay/coursework 30.0

Special assessment rules

None

Indicative reassessment

Task % of module mark
Essay/coursework 30.0
Essay/coursework 40.0
Essay/coursework 30.0

Module feedback

Written feedback within 20 working days of submission date.

Indicative reading

Computer music – Charles Dodge.

The Computer Music Tutorial – Curtis Roads.

The theory and technique of electronic music – Miller Puckette.

Designing sound – Andy Farnell.

DAFX – Udo Zölzer.

Introduction to SuperCollider – Andrea Valle