Creative Coding I - MUS00134I
- Department: Music
- Credit value: 20 credits
- Credit level: I
-
Academic year of delivery: 2022-23
- See module specification for other years: 2023-24
Module will run
Occurrence | Teaching period |
---|---|
A | Spring Term 2022-23 |
Module aims
To provide an introduction to the state of the art in audio software systems for music technology, including study of different approaches to software design, programming, and their historical context in computer music, popular music production and live electronic performance
To describe and explain digital sound synthesis and signal processing techniques – how classic audio effects and synthesis techniques actually work and what factors influence their sonic character.
To introduce control systems for music programming, for example those used in algorithmic composition.
Module learning outcomes
An understanding of the basics of digital audio synthesis and audio signal processing.
An ability to design and program bespoke software tools for performance, composition and production within computer music programming environments.
In their independent work, students should demonstrate Learning Outcomes B1-7.
Indicative assessment
Task | % of module mark |
---|---|
Essay/coursework | 30.0 |
Essay/coursework | 40.0 |
Essay/coursework | 30.0 |
Special assessment rules
None
Indicative reassessment
Task | % of module mark |
---|---|
Essay/coursework | 30.0 |
Essay/coursework | 40.0 |
Essay/coursework | 30.0 |
Module feedback
Written feedback within 20 working days of submission date.
Indicative reading
Computer music – Charles Dodge.
The Computer Music Tutorial – Curtis Roads.
The theory and technique of electronic music – Miller Puckette.
Designing sound – Andy Farnell.
DAFX – Udo Zölzer.
Introduction to SuperCollider – Andrea Valle