This module aims to equip students with the skills to design and build a basic, static website from their own code that they will learn to write over the course of the module. Students will learn the principles of design, layout and interactivity, and will use these principles to generate HTML and CSS code to create an archaeological/BioArCh/cultural heritage themed website of their own choice.
The module is aimed at students with no prior knowledge of web technologies, who may wish to learn and apply these technologies in an archaeological, science or heritage setting. Past students have produced extremely impressive final projects.
Occurrence | Teaching cycle |
---|---|
A | Autumn Term 2022-23 |
By the end of the module, students should:
The World Wide Web is an integral part of our lives. Most of us interact with web applications on a daily basis, often so seamlessly that the underlying technologies are invisible to us. But how does the web actually work? And what application does it have in a heritage context?
Over the course of this module, students will learn the history of the development of the World Wide Web, and the technologies that are used in its operation. You'll create your own website from the ground up, learning how to write well-formed code and finding solutions to problems that may arise. Building upon the principles of good web design, you'll style your website and critique other sites with archaeological and heritage-related themes. You'll learn best practice with regard to layout, standards and accessibility, and finally you'll be introduced to the principles behind dynamic web development.
Task | Length | % of module mark |
---|---|---|
Essay/coursework Website project |
N/A | 100 |
None
Task | Length | % of module mark |
---|---|---|
Essay/coursework Website project |
N/A | 100 |
Feedback will be available within 4 weeks
DUCKETT, J. (2014). JavaScript & JQuery: interactive front-end web development. Indianapolis, IN, Wiley
DUCKETT, J. (2011). HTML & CSS: design and build websites. Indianapolis, IN, Wiley
KRUG, S. (2006). Don't make me think!: a common sense approach to Web usability. Berkeley, Calif, New Riders Pub.