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Climate Games?

Workshop

Playful Practices to Explore Game Design and Consumption

This event has now finished.

Event date
Thursday 6 February 2025, 2pm to 3pm
Location
In-person only
MSD/R/B10, Sustainability Clinic, Information Centre, Campus West, University of York (Map)
Audience
Open to staff, students, the public
Admission
Free admission, booking required

Event details

Climate Games? Playful Practices to Explore Game Design and Consumption

Dr Chloé Germaine and Professor Paul Wake

This session explores game making and play practices as aesthetic interventions in addressing the challenges of global heating. We focus on hacking and jamming, which are two modes of game creation and critical play we have developed as such interventions. Our work aims at unravelling commonplace assumptions about what games are, especially the mechanistic, systems-thinking that characterises game studies. Game systems are stories. Hacking and jamming games can therefore offer alternative stories to the extractive and mechanistic understanding of nature and human labour that underwrites the climate and ecological crises.