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Urban Labor-a-tree

Designing an urban treescape to provide multiple social, cultural and ecological value

Context

Urban areas need to expand their tree cover to equitably distribute benefits and to meet tree-planting targets. In our recent research in the Future of UK Treescapes Branching Out project, stakeholders struggled to determine what practical actions to take to achieve their ideal future treescapes.

Aims and Objectives

We propose that being able to experiment with  configurations of the treescape in a game setting will help stakeholders explore actionable steps into the future, in a neutral setting where they can negotiate competing agendas. 

Blending environmental science and applied game design, we will reimagine Prasad Sandbhor and Priti Bangal’s 'Birds in the City' game concept for the context of the multiple values of trees, using Branching Out research to develop a prototype board game where players collaborate to design treescapes that meet multiple societal and ecological goals.

In  this interdisciplinary project,  we will explore how to represent the complex social-ecological system of urban treescapes while balancing educational goals with engaging in-game challenges and rewards - for example, creating satisfying aesthetic designs and completing in-game challenges versus learning about trees and creating designs that meet needs of people and wildlife. 

In play-tests with advisors and critical friends in the Play for the Planet and InTREEgue networks, we will evaluate the potential of board games, as tactile, interactive and immersive means of prompting shared learning, to enhance public participation and engagement in understanding urban treescapes, fostering stronger community involvement. 

This work will provide a strong foundation for developing and understanding a set of use cases for the game and drafting a subsequent proposal aimed at improving / developing the gameplay further and playing it with communities. 

It was an incredible opportunity to reimagine one of my games in a different context, extend and explore its potentials and impacts.

- Prasad Sandbhor

Project Outputs

The Urban Labor-a-Tree YESI Discipline Hopping Fellowship set out to translate research from the Branching Out project into a playful and accessible format to support public understanding and dialogue around urban treescapes.  The main output was a prototype board game designed to reflect the diverse social, cultural, and ecological values of urban trees, while inviting players to explore the trade-offs and opportunities involved in growing and managing city treescapes.  The project demonstrated the potential of serious games as tools for engagement, education, and collaborative decision-making - useful across schools, community groups, and planning contexts.

The game has received positive responses from a range of audiences, with participants expressing interest in using it in classrooms, community centres, and even within local council consultation processes.  Plans are underway to further develop the game through additional funding, which will support the co-creation of facilitation materials with end-users and help define clear use cases through a series of game sessions. These sessions will also generate insights for future academic publication.

The fellowship also opened up new creative avenues for researchers involved in the project.  It highlighted the value of design and applied gaming approaches, such as iterative playtesting, role cards, and structured storytelling - for co-production, knowledge exchange, and public engagement.  One element of the project involved reimagining a previous game focused on urban birds to suit the theme of urban trees, adapting gameplay to incorporate elements like future visioning and collaborative storytelling.  These innovations helped stretch the boundaries of what board games can do in environmental contexts, offering new tools for creative dialogue and inclusive planning.

This Fellowship scheme opened up a new avenue for me, translating our research in new, engaging ways.

- Dr Joanne Morris

YESI Feature Article - From play to practice and policy: how a game is helping people rethink trees in cities (29 July 2025)

People have always had a connection to trees.  Reflect on the tree you climbed as a child, the one that held your favourite swing, or the tall oak that shades a cherished bench in the park. Trees are not just part of the landscape but are woven into memories. They offer cool refuge on hot days, places to gather, reflect, and dream. Across cultures and generations, trees have been silent companions in our lives.

But what does the future hold for the trees in our towns and cities?  In the UK, where urbanization is rising and green space is shrinking, a unique game called Urban Labor-a-tree is imagining a new kind of treescape, one that includes everyone, from city planners to school kids, birds to board game enthusiasts.

European Forum on Urban Forestry conference in Zurich (3-7 June 2025)

The prototype game Urban Labor-a-Tree: treescape board game for facilitating participatory visioning was presented at the Urban Forestry Conferench in Zurich.

poster showing the Urban Labor-a-Tree: treescape board game

Interactive event: Urban Labor-a-Tree – Growing York’s Treescape (16 May 2025)

  • Plant and nurture different types of trees in parks, along streets, and around homes.
  • Navigate real-world challenges like floods, droughts, and even vandalism.
  • Collaborate with fellow players to balance priorities: from building green corridors for wildlife to establishing community orchards.
  • Explore how urban trees impact public health, quality of life, and environmental resilience.
Principal and Co-Investigators

Principal Investigator

Joanne Morris, Stockholm Environment Institute York

Co-Investigators

Prasad Sandbhor, Intelligent Games and Games Intelligence (IGGI), Computer Science

Alison Dyke, Stockholm Environment Institute York (SEI Y)

Debbie Maxwell, School of Arts and Creative Technologies (ACT, TFTI)

Jon Hook, School of Arts and Creative Technologies (ACT, TFTI)