Understanding how people interact with a space in terms of sound production and perception is vital for audio applications to develop alongside visual technology, particularly in virtual and augmented reality systems. This is particularly important when the listener is also the performer.
Our research considers how stage acoustics might be rendered and presented to a performer (vocal or instrumental) in a subjective and objectively accurate manner, as well as examining how singers perform in both real and virtual spaces. The results have an immediate application in the development of virtual performance and rehearsal spaces for musicians, but also extend to the development of more immersive and believable virtual reality and game audio systems.
See our AudioLab website for more details