Publications
Selected publications
Rodríguez, R.G., Hedjar, L., Toscani, M., Guarnera, D., Guarnera, G.C. and Gegenfurtner, K.R., 2024. Color constancy mechanisms in virtual reality environments. Journal of Vision, 24(5), pp.6-6.
Rodriguez, R.G., Hedjar, L., Toscani, M., Guarnera, D., Guarnera, G.C. and Gegenfurtner, K.R., 2024. Surround Effects on Color Constancy in Virtual Reality. Journal of Vision, 24(10), pp.517-517.
Hedjar, L., Rodríguez, R.G., Toscani, M., Guarnera, D., Guarnera, G.C. and Gegenfurtner, K.R., 2023. Object-based computations for color constancy. Journal of Vision, 23(9), pp.5100-5100.
Book: Guarnera, D. and Guarnera, G.C., 2022. Virtual material acquisition and representation for computer graphics. Springer Nature.
Gil Rodríguez, R., Bayer, F., Toscani, M., Guarnera, D.Y., Guarnera, G.C. and Gegenfurtner, K.R., 2022. Colour calibration of a head mounted display for colour vision research using virtual reality. SN Computer Science, 3(1), p.22.
Toscani, M., Guarnera, D., Guarnera, G.C., Hardeberg, J.Y. and Gegenfurtner, K.R., 2020. Three perceptual dimensions for specular and diffuse reflection. ACM Transactions on Applied Perception (TAP), 17(2), pp.1-26.
Rodriguez, R.G., Toscani, M., Guarnera, D., Guarnera, G.C., Bayer, F. and Gegenfurtner, K., 2020. Color constancy in a virtual reality environment. Journal of Vision, 20(11), pp.1226-1226.
Guarnera, G.C., Guarnera, D., Ward, G.J., Glencross, M. and Hall, I., 2019. BxDF material acquisition, representation, and rendering for VR and design. In SIGGRAPH Asia 2019 Courses (pp. 1-21).
Toscani, M., Rodriguez, R.G., Guarnera, D., Guarnera, G., Kalouaz, A. and Gegenfurtner, K.R., 2019, November. Assessment of OLED head mounted display for vision research with virtual reality. In 2019 15th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS) (pp. 738-745). IEEE.
Sole, A., Gigilashvili, D., Midtfjord, H., Guarnera, D., Guarnera, G.C., Thomas, J.B. and Hardeberg, J.Y., 2019. On the acquisition and reproduction of material appearance. In Computational Color Imaging: 7th International Workshop, CCIW 2019, Chiba, Japan, March 27-29, 2019, Proceedings 7 (pp. 26-38). Springer International Publishing.
Toscani, M., Guarnera, D.Y., Guarnera, G.C., Hardeberg, J.Y. and Gegenfurtner, K., 2018. Visual sensitivity to material differences. Journal of Vision, 18(10), pp.228-228.
Guarnera, D., 2018. Image based surface reflectance remapping for consistent and tool independent material appearance (Doctoral dissertation, Loughborough University).
Guarnera, D., Guarnera, G.C., Toscani, M., Glencross, M., Li, B., Hardeberg, J.Y. and Gegenfurtner, K.R., 2018. Perceptually validated analytical BRDFs parameters remapping. In ACM SIGGRAPH 2018 Talks (pp. 1-2).
Guarnera, D., Guarnera, G.C., Denk, C. and Glencross, M., 2017. Towards a Consistent, Tool Independent Virtual Material Appearance.
Guarnera, G.C., Ghosh, A., Hall, I., Glencross, M. and Guarnera, D., 2017. Material capture and representation with applications in virtual reality. In ACM SIGGRAPH 2017 Courses (pp. 1-72).
Guarnera, D., Guarnera, G.C., Ghosh, A., Hall, I. and Glencross, M., 2016. Capturing and representing brdfs for virtual reality. In SIGGRAPH ASIA 2016 Courses (pp. 1-80).