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My background is in the fields of Computing Science (B.Sc. Newcastle University) and Human-Computer Interaction (Ph.D. Newcastle University). After my Ph.D., I spent two years working as a post-doctoral researcher on the RCUK Digital Economy Funded Social Inclusion through the Digital Economy Project at Newcastle University. I have also worked at the Media Interaction group at Philips Research in Eindhoven and the Socio-Digital Systems group at Microsoft Research in Cambridge.
I was appointed as a Lecturer in Interactive Media at the Department of Theatre Film and Television at the University of York in July 2014. I currently teach ‘Introduction to Media Technology’ and ‘Computational Thinking’ on the B.Sc. in Interactive Media.
My research is situated in the field of Human-Computer Interaction (HCI) and explores the design and development of novel interactive technologies for creative settings and practices. This research combines my deep interest in new forms of interactive technology and media with empirical, theoretical and methodological perspectives, in the human-centred design of novel interfaces and interaction techniques for a broad range of artistic and everyday creative practices.
My most recent work has explored how interaction design can support capture, presentation and reflection on people’s experiences of participatory arts practice and the design of tools and services that facilitate the development of do-it-yourself assistive technology by non-professionals. I am involved with a range of other research projects that explore topics including: originality in digital art, reflection in design education and notions of liveness in interaction design. My research interests also include the design and development of new interaction techniques, including those for tabletop, multi-touch, tangible, tactile and reconfigurable user interfaces.