This course is ideal if you want a solid grounding in the latest postproduction systems and techniques as well as a rich understanding of digital sound design creation and audio for film, television and interactive media.
You can choose to focus on formal research into the technologies behind postproduction systems and apply for this MSc degree. Alternatively you can focus on production-orientated work and apply for an MA Postproduction with Sound Design. We run this course in parallel with our masters in Postproduction with Visual Effects which will allow you to work with others as you learn, giving you a well-rounded understanding of the postproduction process.
Throughout the course you'll receive powerful scientific and technical training combined with hands-on experience of sound design, programme creation and artistic decision-making. Many of our graduates work in the industry, from film to television companies, and some of our graduates have gone on to study for PhDs in sound-related areas
This course is accredited by Creative Skillset, the skills council for the UK film and TV and video games industries. The accreditation means that our students learn the correct professional skills required by the industry; and it gives access to various schemes, eg work placement opportunities with the BBC or ITV.
We have a wide range of industry connections and regularly have visiting speakers and masterclasses.
You'll experience industry-standard training and creative practice to prepare you for a career in industry.
This course aims to help you develop a knowledge of the theories and technologies that are central to professional production and postproduction of sound in film and television. You'll be able to develop the practical skills that a professional in the film or television industry needs. This course is also ideal if you want to prepare for further research in postproduction systems.
Your understanding of professional production values and aesthetics will be enhanced through technical analysis and critical evaluation. You'll also work on creative and technical collaborative projects with others studying related courses. This will allow you to develop a range of skills, such as time management, working to objectives and team work which you'll find useful in the film and television industries as well as elsewhere.
Most of our students study full-time for one year, but you can also study this course part-time over two years.
You'll study a total of 180 credits. 80 of these will be through taught modules in the first two terms. You'll then go on to take a further 100 credits as part of an extended research project in the third term.
In your first term you'll study alongside students on our other masters courses (MA/MSc Postproduction with Visual Effects and MA Digital Film and Television Production) to ensure you receive a well-rounded experience of postproduction.
1. Digital Production and Postproduction Workflows (20 credits)
You'll look at digital production and postproduction processes for the creation of commercial film and television programmes. You'll examine the latest technical and aesthetic workflows for picture and sound. There are two associated labs - one for picture techniques and one for sound techniques - where you'll put theory into practice by applying the concepts and techniques covered in lectures.
2. Critical Reflections in Film and Television (10 credits)
You'll examine the ways in which moving images communicate with audiences. You'll draw on the analysis of film and television texts as well as the industrial and technological conditions underpinning their production. You'll also explore the connections between theories of film and television and its production, distribution and consumption.
In your second term you'll have the opportunity to apply the concepts and techniques presented in the first term. You'll also expand your understanding of the creative process. Some modules are studied alongside students on our other masters courses providing a balanced view of the industry. Other modules specialise in sound design and are studied only by students on this masters course.
1. Group Projects (20 credits)
You'll join a team of students from across our range of masters courses. You'll undertake an exercise involving the creation of a title sequence for a film or television programme that leads into an action sequence similar to those found in films and high end TV drama. You'll specialise in your area of study and work in collaborative teams to create programmes to professional standards. This industry-inspired exercise allows you to understand the creative process and hone your problem-solving skills in an applied setting.
2. Audio Effects Design Lab (10 credits)
You'll study the fundamental theory and practical skills involved in the creation of sound design. You will explore the technical design and implementation of sound synthesis and sound processing systems. You'll also look at their creative application. You'll take part in practicals to ensure you get extensive hands-on experience with software packages such as Pure Data, Reaktor and Matlab.
3. Spatialized Audio and Surround Sound (10 credits)
This module introduces production and post production methods in the field of spatial audio, including multi-channel recording techniques and mixing using different surround sound speaker layouts. You'll explore common methods and formats employed in the industry (entertainment, broadcast, games industry) as well as be encouraged to push the boundaries of present conventions. The module includes work with our Euphonix System 5 Fusion console, which is found in top audio postproduction facilities worldwide.
4. The Business of Production and Postproduction (10 credits)
This module will provide you with a realistic picture of the film and television industries. You'll explore the development, financing and distribution of projects, as well as gaining an understanding of the business aspects of postproduction. This module features regular guest sessions from major industry personnel. Past guests have come from Warner Bros/De Lane Lea, Pinewood Studios Sound, Prime Focus, Molinare and many other top companies.
Please note, modules may change to reflect the latest academic thinking and expertise of our staff.
Term 3 and summer
The final term is dedicated to the design and development of individual project work.
Extended Research Project (100 credits)
Your project for this MSc in Postproduction with Sound Design involves the creation of a technical project or experiment (eg, audio processing system, exploration of spatialised audio perception, etc). You'll apply the sound design and postproduction expertise you have gained through the year in a technical context drawing on existing research. You'll support your work with a dissertation of 10,000 words where you will detail the project specifications and technical objectives, your design and technical approaches, the rationale for your design choices and methodologies, creative applications for your system or results of experiments and your critical reflections on both the process and the finished work. You will receive support through scheduled seminars, where you will work on the aims and objectives of your creative enquiry as well as through individual supervision meetings.
If you'd like to undertake a more creatively-focused project then you should consider applying for the MA in Postproduction with Sound Design instead. If you have questions about which degree to apply for please contact our admissions team:
|Full-time (1 year)||£7,940||£20,910|
|Part-time (2 years)|
Fees for subsequent years are subject to confirmation.
year 1 fee
year 1 fee
For courses which are longer than one year, the tuition fees quoted are for the first year of study. Fees for subsequent years are subject to increase (no more than 2% each year).
UK/EU or international fees? The level of fee that you will be asked to pay depends on whether you're classed as a UK/EU or international student.
Discover your funding options to help with tuition fees and living costs.
If you've successfully completed an undergraduate degree at York you could be eligible for a 10% Masters fee discount.
Further details of department specific funding.
You can use our living costs guide to help plan your budget. It covers accommodation costs and estimated social costs.
You’ll work with world‐leading academics who’ll challenge you to think independently and excel in all that you do. Our approach to teaching will provide you with the knowledge, opportunities, and support you need to grow and succeed in a global workplace. Find out more about our approach to teaching and learning.
The course involves a range of different teaching styles. Most modules will include lectures to give you a fundamental understanding of the subject and then lead on to practical work. The practical work will primarily involve lab sessions where you can become familiar with industry techniques and equipment. You will also take part in student-directed field recording exercises.
You'll be assigned a member of our teaching staff who will act as your personal supervisor for the duration of the course. They are there to give advice on academic matters as well as other areas of University life.
You'll have the opportunity to gain hands-on experience with our state-of-the-art facilities.
You will be based in the Department of Theatre Film and Television on Campus East.
Most of your contact hours will be in Theatre, Film and Television, with some additional teaching on Campus East.
Our beautiful green campus offers a student-friendly setting in which to live and study, within easy reach of the action in the city centre. It's easy to get around campus - everything is within walking or pedalling distance, or you can always use the fast and frequent bus service.
You'll be assessed throughout your course. Some modules have an early assessment that contributes a small amount to your final mark offering an opportunity to check your progress.
Types of assessment vary depending on the module and include the following:
The film and television industry is highly competitive and there is a constant demand for sound designers with a solid knowledge of current software and postproduction techniques. There's also demand for sound designers who possess a firm grasp of story and understand how technology can enhance the audio-visual experience.
There's also an increasing demand for researchers, in both industry and academia, who have a firm understanding of postproduction tools and how they can be applied to create the next generation of postproduction technologies.
Nearly two-thirds of our graduates are currently working in the industry, with companies such as:
Feature film credits for our graduates include The Jungle Book (Walt Disney Pictures), Gravity (Warner Bros), Prometheus (20th Century Fox), Savages (Universal Pictures) and The Knife That Killed Me (Universal Pictures).
Nearly a quarter of our graduates so far have furthered their studies by pursuing a PhD in Sound Design.
While you train to be a professional in sound design you'll also develop skills that are useful in any industry. These include:
You should have some experience of audio media production either gained through a first degree (typically awarded a minimum of 2:1 or equivalent) or through professional practice.
If you're a non-native English speaking applicant you must provide evidence of your English language ability.
You can apply and send all your documentation electronically through our online system. You don’t need to complete your application all at once: you can start it, save it and finish it later.
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