- Department: Theatre, Film, Television and Interactive Media
- Module co-ordinator: Dr. Debbie Maxwell
- Credit value: 30 credits
- Credit level: I
- Academic year of delivery: 2019-20
- See module specification for other years: 2018-19
This module will provide you with a deeper understanding of the design processes used in developing interactive media systems and experiences, whether this is for designing a website, a tangible interaction, virtual reality game, or interactive documentary. In lectures and practical sessions you’ll explore how to gather and analyse data from end users and stakeholders to develop nuanced understandings of problem spaces. You’ll also learn industry standard design and prototyping software and tools, while also conducting your own user research and creating designs and prototypes that draw on the findings from your data.
Occurrence | Teaching cycle |
---|---|
A | Spring Term 2019-20 to Summer Term 2019-20 |
Subject content
Academic and graduate skills
Task | Length | % of module mark |
---|---|---|
Essay/coursework Interactive media assignment and design report |
N/A | 30 |
Practical Interactive media assignment and design report |
N/A | 70 |
None
Task | Length | % of module mark |
---|---|---|
Essay/coursework Interactive media assignment and design report |
N/A | 30 |
Practical Interactive media assignment and design report |
N/A | 70 |
Students will receive individual oral feedback for the weekly practical lab sessions, during the lab sessions.
Students will receive written feedback on coursework assignments using a proforma identifying key requirements and marks awarded for sections of the assignment. This will be available within 20 working days of submission, except in exceptional circumstances which will be communicated to the students.
Indicative type of book:
Cooper, A., Reimann, R., Cronin, D. and Noessel, C., 2014. About face: The essentials of interaction design. John Wiley & Sons.
Krug, S., 2013. Don't make me think: A common sense approach to web usability. New Riders.
Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Design and Digital Device Experiences, James Pannafino, Assiduous Publishing, 2012.
Interaction Design: Beyond Human - Computer Interaction. Yvonne Rogers, Helen Sharp, Jenny Preece, Wiley, 2011.
Coronavirus (COVID-19): changes to courses
The 2020/21 academic year will start in September. We aim to deliver as much face-to-face teaching as we can, supported by high quality online alternatives where we must.
Find details of the measures we're planning to protect our community.