• Date and time: Wednesday 8 March 2023, 5pm
  • Location: Online only
  • Audience: Open to staff, students, the public
  • Admission: Free admission, booking not required

Event details

Virtual Reality (VR) offers compelling ways for people to interact with digital content in domains such as education, gaming, communication, and design. However, VR platforms can be partially or completely inaccessible to people with disabilities. In particular, the expectation that people can move their bodies to interact with virtual content can present many challenges to people with limited mobility. As VR technology matures, and as commercial VR systems continue to grow in popularity, we have an opportunity to incorporate accessibility as a fundamental component in the design of VR systems and applications. In this talk, I will describe ongoing research that identifies and eliminates accessibility barriers that prevent people with limited mobility from engaging with VR.

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ID: 98912685557
Passcode: 340504

 

About the speaker

Martez Mott

Martez Mott is a Senior Researcher in the Ability group at Microsoft Research. His research is focused on designing, implementing, and evaluating intelligent interaction techniques that improve the accessibility of computing devices for people with disabilities. His current research focuses on identifying and dismantling accessibility barriers embedded in the design of virtual and augmented reality systems. Martez is passionate about improving diversity in the CS and HCI communities. He co-chaired the 2020 and 2021 CHI Mentoring Workshops (CHIMe) and co-founded the Black Researchers @ MSR group. He received his Ph.D. in Information Science from the University of Washington and his B.S. and M.S. in Computer Science from Bowling Green State University.  

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