Research
Overview
An Investigation into the Population of Online Gamers:
Stereotypes, Stereotype Threat, and Social Competence
Current projects
My
research aims to answer the following questions: What is the stereotype of
online gamers? Does the stereotype reflect how this population is actually
being perceived? Do those who
participate in online environments have deficits in the areas that the
stereotype implies? More specifically,
are online gamers more socially incompetent than those who do not play online
games? Additionally, are there
repercussions to this stereotype?
Collaborators
Dr. Julian Oldmeadow